First-generation video game consoles
| First-generation video game consoles | |
| Designer | Atari, Coleco, Elektronika, Epoch, Magnavox, Nintendo, Sanders Associates, various |
|---|---|
| Manufacturer | Atari, Coleco, Epoch, Lorta, Magnavox, Mitsubishi Electric, Nintendo, Philips, various |
| Distributor | JCPenney, K Mart, Montgomery Ward, Radio Shack, Sears, various |
| CPU | Integrated circuits |
| Graphics | various |
| Memory | N/A |
| Media | Built-in ICs or on external cartridges |
| Released | September 1972 - 1983 |
| Added to Museum | See First-generation video consoles |
First-generation video game consoles used either mechanisms, transistors, diodes, and integrated circuits, or a combination thereof. They mostly contained ball-and-paddle-style video games, as popularized by Pong, brick-breaking video games as popularized by Breakout, racing games, and home versions of arcade games. The first video game console, the Magnavox Odyssey, was released in September 1972.
The video game consoles in this generation saturated the market due to the ubiquity of integrated circuitry chips such as the General Electric AY-3-8500.
The market saturation of the consoles in the first generation, and the poor reception of video games released on the programmable ROM cartridges in the second, led to the North American video game crash of 1983.
Companies involved
The first generation had multiple consoles by various console designers, distributors, and manufacturers. Some companies would continue releasing consoles in other generations. Elektronika, Magnavox, and Radofin released consoles in the second generation. Coleco and Epoch released consoles in the second and third generations. Commodore released a console in the third generation. Philips released consoles in the second, third, and fourth generations. Atari released consoles in the second, third, fourth, and fifth generations. Nintendo is the only company to release consoles in every generation, including the second, third, fourth, fifth, sixth, seventh, eighth, ninth, and tenth generations.
The consoles in this generation were distributed by several department store brands, such as JC Penney, K Mart, Montgomery Ward, Radio Shack, and Sears.
Home consoles
| Image | Title | Chipset | Release | Notes |
|---|---|---|---|---|
| Magnavox Odyssey | discrete components | 1972 | Eleven game cards were available as well as one that was cancelled and reproduced for the aftermarket. The cards did not contain integrated circuitry or read-only memory. They acted as jumpers to connect to internal components of the console. Unlike later consoles, it was constructed using discrete components like transistors, resistors, and capacitors. | |
| Magnavox Odyssey 100 | SN 94025N SN 94026N SN 94027N SN 94028N |
1975 | Created after Philips purchased Magnavox in 1974. It was a simplified version of the original Odyssey with built-in controls that contained only tennis and hockey with no onscreen scoring. | |
| Magnavox Odyssey 200 Philips Odyssey 200 |
SN 94025N SN 94026N SN 94027N SN 94028N SN 94029N SN 94030N |
1975 | Used two additional Texas Instruments integrated circuits in addition to the four in the Odyssey 100. It contained hockey, squash, and tennis. It was one of the first console to have support for up to four players. Had a non-numerical system of scoring that had a white rectangle move one space to the right each time a player scored a point. Released under the Philips brand in Europe. | |
| Magnavox Odyssey 300 | AY-3-8500 | 1976 | Contained hockey, squash, and tennis. However, due to the use of the General Instruments AY-3-8500, the gameplay was closer to Atari Pong. It had two built in controllers. | |
| Magnavox Odyssey 400 | SN 94025N SN 94026N SN 94027N SN 94028N SN 94029N SN 94030N SN 76460N |
1976 | It contained hockey, squash, and tennis. It had support for up to four players. Had an additional TI integrated circuit for on-screen scoring compared to the Odyssey 200. | |
| Magnavox Odyssey 500 | SN 94025N SN 94026N SN 94027N SN 94028N SN 94029N SN 94030N SN 94069N SN 94092N SN 94093N SN 94192N |
1976 | It contained hockey, soccer, squash, and tennis. It had support for up to four players. Had an TI integrated circuits for color, scoring, and sprites in place of the paddles. | |
| Philips Odyssey 2000 | AY-3-8500 | 1977 | It contained hockey, squash, and tennis. It also had a one-player practice mode for squash. The Philips version of the Odyssey 2000, released in Europe, had smaller knobs on its embedded controllers than its Magnavox counterpart. | |
| Magnavox Odyssey 2000 | AY-3-8500 | 1977 | It contained hockey, squash, and tennis. It also had a one-player practice mode for squash. | |
| Magnavox Odyssey 3000 | AY-3-8500 | 1977 | It contained hockey, squash, and tennis. It also had a one-player practice mode for squash. The case has been redesigned to more closely match the industry standard. | |
| Philips Odyssey 2001 | MM 57105N | 1977 | It contained hockey, squash, and tennis. It was released under the Philips brand in Europe. It used the Magnavox Odyssey 4000 design, but had two paddles that could be connected to the unit in place of controllers. | |
| Magnavox Odyssey 4000 | AY-3-8500 | 1977 | It contained basketball, gridball, hockey, soccer, squash, and tennis. It also had a one-player practice mode for basketball and squash. It had two controllers that could be connected to the unit. | |
| Magnavox Odyssey 4305 | AY-3-8500 | 1977 | Contained a Magnavox 300 with hockey, squash, and tennis inside of a 19-inch T991 television chassis. It had two wired game controllers which each contained a button and a paddle. | |
| Philips Odyssey 2100 | MM 57186N | 1978 | It contained flipper, football, handball, hockey, tennis, and Wipe-Out (Breakout). It was released under the Philips brand in Europe. It used the Magnavox Odyssey 2100 design with a darker color scheme. | |
| Magnavox Odyssey 5000 | MM 57106 CR861 |
Unreleased | An unreleased prototype that would have used IC chips including National Semiconductor MM 571068, the unreleased US version of the MM 57186, and the unreleased Signetics CR861, also known as MUGS-1. It would have included basketball, helicopter, hockey, knockout, tank, tennis, and volleyball as well as a one-player practice mode for each. A display would have displayed the current game being played. Although it was canceled, its development led to the design of the Magnavox Odyssey². |
Atari consoles
| Image | Title | Chipset | Release | Notes |
|---|---|---|---|---|
| Sears Tele-Games Pong | 3659-1C | 1975 | Sears released the home version of Pong first under its Tele-Games brand. | |
| Atari Home Pong | 3659-1C | 1976 | Home Pong was released under the Atari brand. | |
| Sears Tele-Games Pong IV | 3659-3 | 1976 | Sears released the home version of the four-player Pong Doubles under its Tele-Games brand. Atari Pong Doubles never released, but the box shipped bundled with some Pong or Super Pong consoles. | |
| Sears Tele-Games Super Pong | 3659-1C | 1976 | Four variations of Pong released under the Sears Tele-Games brand. Not the same game as the Atari Super Pong! arcade game. | |
| Atari Super Pong | C010073-3 | 1976 | Four variations of Pong released by Atari. Not the same game as the Atari Super Pong! arcade game. | |
| Sears Tele-Games Super Pong IV | C010073-3 | 1976 | Four-player Super Pong released by Sears under the Tele-Games brand. | |
| Atari Super Pong Pro-Am Ten | C010073-01 | 1977 | Supports one to four players. Has two modes of five types, for a total of ten variations, of Pong. |
Commodore International consoles
| Image | Title | Chipset | Release | Notes |
|---|---|---|---|---|
| Commodore T.V. Game 2000K | MOS 7601 | 1975 | Contains soccer, squash, target, and tennis. Two controllers can be connected to the unit. A light gun came separately. | |
| Commodore T.V. Game 3000H | MOS 7601 | 1975 | Contains soccer, squash, target, and tennis. Two controllers can be connected to the unit. A light gun came separately. |
Coleco Telstar consoles
| Image | Title | Chipset | Release | Notes |
|---|---|---|---|---|
| Coleco Telstar | AY-3-8500 | 1976 | Contains tennis, hockey and handball. Its two controllers are connected to the unit. | |
| Coleco Telstar Classic | AY-3-8500 | 1976 | Contains tennis, hockey and handball. Its two controllers are connected to the unit. Deluxe wood case. | |
| Coleco Telstar Arcade | MPS-7600 | 1977 | Four cartridges are available. The chips are integrated circuitry not ROM. | |
| Coleco Telstar Colormatic | AY-3-8500 | 1977 | Contains hockey, handball, tennis, and jai alai. Its two controllers can be connected to the unit. | |
| Coleco Telstar Combat | AY-3-8700 | 1977 | Contains four built-in joysticks to play four variations of Tank by Key Games: Combat, Night Battle, Robot Battle, and Camouflage Combat. | |
| Coleco Telstar Galaxy | AY-3-8600 | 1977 | Contains basketball, handball, hockey, soccer, and tennis. AY-3-8615 chip for color. Its two controllers are connected to the unit. Separate controllers can also be connected to it. | |
| Coleco Telstar Gemini | MPS 7600 | 1977 | Contains four pinball games and two lightgun games. A lightgun can be connected to it. | |
| Coleco Telstar Ranger | AY-3-8500 | 1977 | Contains tennis, hockey handball, jai alai, target, and skeet. Lightgun and two controllers can be connected to the unit. | |
| Coleco Telstar Regent | AY-3-8500 | 1977 | Contains hockey, handball, tennis, and jai alai. SN76499N chip for color. Its two controllers can be connected to the unit. | |
| Montgomery Ward Video World of Sports |
AY-3-8500 | 1977 | Contains tennis, hockey and handball. Its two controllers are connected to the unit. Wood panel. | |
| Coleco Telstar Colortron | AY-3-8500 | 1978 | Contains hockey, handball, tennis, and jai alai. Its two controllers can be connected to the unit. | |
| Coleco Telstar Marksman | AY-3-8512 | 1978 | Contains handball, hockey, skeet, target, tennis, and jai alai. In color. A lightgun can be connected to the unit. Its two controllers are connected to it. | |
| Coleco Telstar Sportsman | AY-3-8512 | 1978 | Contains hockey, handball, tennis, and jai alai. In color, with built-in sound. Its two controllers can be connected to the unit. |
Nintendo Color TV-Game consoles
| Image | Title | Chipset | Release | Notes |
|---|---|---|---|---|
| Color TV-Game 6 (カラー テレビゲーム6, Karā Terebi-Gēmu 6) |
M58815P | 1977 | Initial CTG-6S release of the Color-TV Game 6. Contains tennis, hockey and volleyball, in single and doubles mode. Its two controllers are connected to the unit. | |
| Color TV-Game 6 (カラー テレビゲーム6, Karā Terebi-Gēmu 6) |
M58816P | 1977 | Updated CTG-6V release of the Color-TV Game 6. Contains tennis, hockey and volleyball, in single and doubles mode. Its two controllers are connected to the unit. | |
| House Shanmen Color TV-Game 6 (ハウスシャンメン カラー テレビゲーム, Hausu Shanmen Karā Terebi-Gēmu) |
M58816P | 1977 | House Foods CTG-6V version of the Color TV-Game. 1,000 units were produced to promote the Shanmen brand of instant ramen. The text on the unit is completely in Japanese. Contains tennis, hockey and volleyball, in single and doubles mode. Its two controllers are connected to the unit. | |
| Sharp Color TV-Game 6 (シャープカラー テレビゲーム, Shāpu Karā Terebi-Gēmu) |
M58816P | 1977 | Sharp CTG-6V version of the Color TV-Game. Contains tennis, hockey and volleyball, in single and doubles mode. Its two controllers are connected to the unit. | |
| Color TV-Game 15 (カラー テレビゲーム15, Karā Terebi-Gēmu 15) |
M58815P | 1977 | Contains two variants of tennis, hockey and volleyball, and two ping pong games, in single and doubles mode. It contains two wired controllers, rather than controllers that connected to the unit. | |
| Color TV-Game Racing 112 (カラー テレビゲーム112, Karā Terebi-Gēmu 112) |
M58751P? | 1978 | Contains a driving game with switches on the side that allows play of 112 variants of the game. It's playable either with the steering wheel or with two wired controllers for two player games. | |
| Color TV-Game Block Breaker (カラーテレビゲームブロック崩し, Karā Terebi-Gēmu Burokku Kuzushi) |
M58821P | 1979 | Several variations on the Nintendo Block Fever Atari Breakout clone. | |
| Computer TV-Game (コンピューターテレビゲーム, Konpyūtā Terebi-Gēmu) |
M58710S | 1980 | Nintendo's arcade game Computer Othello re-purposed for home use. |
Elektronika consoles
| Image | Title | Chipset | Release | Notes |
|---|---|---|---|---|
| Elektronika Palestra-02 | Discrete components | 1978 | It contained hockey, soccer, squash, tennis, and volleyball. Unlike later Elektronika consoles, it was constructed using discrete components like transistors, resistors, and capacitors. Manufactured at the Lorta plant. | |
| Elektronika Eureka | K145IK17 | 1978 | It contained soccer, soccer with a handicap (advantage), squash, tennis, and training (one-player squash). | |
| Elektronika Turnir | GI AY-3-8500 | 1978 | It contained hockey, squash, tennis, and training (one-player squash). Used the General Instrument AY-3-8500 instead of the soviet K145IK17 IC chip. | |
| Elektronika Eksi-Video 01 | K145IK17 | 1979 | It contained soccer, soccer with a handicap (advantage), squash, tennis, and training (one-player squash). | |
| Elektronika Eksi-Video 02 | K145IK17 | 1979 | It contained soccer, soccer with a handicap (advantage), squash, tennis, and training (one-player squash). It also included a lightgun to play two target shooting games. | |
| Elektronika Rubin TS1-205 | K145IK17 | 1981 | It contained soccer, soccer with a handicap (advantage), squash, tennis, and training (one-player squash). The Rubin TS1-205 was a color television with a built-in video game console. | |
| Elektronika Videosport | K145IK17 | 1981 | It contained lapta, soccer, soccer with a handicap (advantage), and tennis. It also included a lightgun to play a target shooting game. | |
| Elektronika Videosport-2 | K145IK17 | 1982 | It contained lapta, soccer, soccer with a handicap (advantage), and tennis. It also included a lightgun to play a target shooting game. | |
| Elektronika Videosport-3 | K145IK17 | 1983 | It contained lapta, soccer, soccer with a handicap (advantage), squash and tennis. It also included a lightgun to play four target shooting games. | |
| Elektronika Videosport-M | K145IK17 | 1985 | It contained lapta, soccer, soccer with a handicap (advantage), squash and tennis. It also included a lightgun to play four target shooting games. |
Handheld consoles
Tomy console
| Image | Title | Chipset | Release | Notes |
|---|---|---|---|---|
| Tomy Blip | Discrete components | 1977 | Mechanical table tennis. |