The Dig
The Dig | |
Developer | LucasArts |
---|---|
Publisher | LucasArts Activision (Australia and Europe) |
Platforms | DOS, Linux, Mac OS, macOS, Windows |
Released | DOS North America: November 30, 1995 Brazil, France, Germany Italy, Spain, UK: 1995 Australia: 1996 Mac OS North America: 1996 Windows United States: October 29, 2002 United Kingdom: February 6, 2004 Australia: January 31, 2007 Italy: June 6, 2007 Linux, macOS WW: July 11, 2016 Novelization North America: February 8, 1995 |
Added to Museum |
Windows: March 20, 2015 Linux, macOS: July 11, 2016 Novel: October 24, 2014 |
The Dig is an adventure game by LucasArts that was released on November 30, 1995 for DOS and Mac OS.
It was released on July 8, 2009, for Windows and on July 11, 2016 for Linux and macOS, using the ScummVM adventure game interpreter.
Plot
Astronauts travel to detonate a meteor before it can crash into the Earth. However, the asteroid is a spaceship that transports them light years away to a desolate alien planet.
Development
The Dig uses the SCUMM scripting language, which was also used in the previous LucasArts adventure games.
It had a turbulent development cycle, and was led by four project leaders throughout its development: Noah Falstein, Brian Moriarty, Dave Grossman, and Sean Clark. The latter was the project leader for the finished product.
Novelization
A novelization of The Dig was written by Alan Dean Foster and published under the Aspect label by Warner Books on February 8, 1995.
The story expands on the game, describing some scenes from the alien's point of view, showing Earth's reaction to the destruction of the asteroid, and further fleshing out the game's ending.