The Dig

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Revision as of 13:03, 18 January 2024 by Jenni (talk | contribs) (Created page with "{{Infobox_Software | software_name = The Dig| software_image = 300px| developer = LucasArts| publisher = LucasArts<br />Activision (Europe)| systems = DOS, Linux, Mac OS, macOS, Windows| release = '''DOS, Mac OS'''<br />NA: November 30, 1995<br />'''Windows'''<br />WW: July 8, 2009<br />'''Linux, macOS'''<br />WW: July 11, 2016<br />'''Nov...")
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The Dig cover.png
The Dig
Developer LucasArts
Publisher LucasArts
Activision (Europe)
Platforms DOS, Linux, Mac OS, macOS, Windows
Released DOS, Mac OS
NA: November 30, 1995
Windows
WW: July 8, 2009
Linux, macOS
WW: July 11, 2016
Novelization
February 8, 1995
Added to
Museum
Windows: March 20, 2015
Linux, macOS: July 11, 2016
Novel: October 24, 2014

The Dig is an adventure game by LucasArts that was released on November 30, 1995 for DOS and Mac OS.

It was released on July 8, 2009, for Windows and on July 11, 2016 for Linux and macOS, using ScummVM.

Plot

Astronauts travel to detonate a meteor before it can crash into the Earth. However, the asteroid is a spaceship that transports them light years away to a desolate alien planet.

Development

The Dig uses the SCUMM scripting language, which was also used in the previous LucasArts adventure games.

It had a turbulent development cycle, and was led by four project leaders throughout its development: Noah Falstein, Brian Moriarty, Dave Grossman, and Sean Clark. The latter was the project leader for the finished product.

Novelization

A novelization of The Dig was written by Alan Dean Foster. It expands on the game, describing scenes from the alien's point of view, showing Earth's reaction to the destruction of the asteroid, and offering an further fleshing out the game's ending.