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From WE Computers Museum
  • ...nsole|console]] versions of ''[[Burning Force]]'', ''[[Dig Dug II]]'', ''[[Dragon Spirit]]'', ''[[Galaga]]'', ''[[Pac-Attack]]'', ''[[Phelios]]'', ''[[Splatt ...''[[Canon: Legends of the New Gods]]'', ''[[Dorke and Ymp]]'', ''[[Dragon View]]'', ''[[Drakkhen]]'', ''[[The Humans]]'', ''[[The Immortal]]'', ''[[Iron C
    12 KB (1,653 words) - 09:47, 28 January 2024
  • To view games from other developers that Activision published, see [[games publishe | style="border-style: solid; border-width: 1px; text-align:center" | ''[[Dragon Breed]]''
    40 KB (4,409 words) - 04:15, 21 January 2024
  • ...n and static graphics but didn't use a parser. The first of these was ''[[Dragon's Keep]]'' in 1982. It was marketed as a Hi-Res learning game, a children's ...dventure Game Interpreter) engine, which shared some components with the ''Dragon's Keep'' engine, but had a parser and added a direct-controlled protagonist
    14 KB (2,186 words) - 14:32, 18 April 2024
  • ...t-align:center" | ''[[Double Dragon (Nintendo Entertainment System)|Double Dragon]]'' ...e="border-style: solid; border-width: 1px; text-align:center" | ''[[Double Dragon II: The Revenge]]''
    261 KB (28,350 words) - 07:56, 16 March 2024
  • ...co Museum Archives Volume 1]]'' (''[[Dig Dug (video game)|Dig Dug]]'', ''[[Dragon Buster]]'', ''[[Galaxian]]'', ''[[Mappy]]'', ''[[Pac-Man Championship Editi ...'' (''[[Battle City]]'', ''[[Dig Dug II]]'', ''[[Dragon Buster II]]'', ''[[Dragon Spirit: The New Legend]]'', ''[[Galaga]]'', ''[[Gaplus]]'', ''[[Legacy of t
    65 KB (9,184 words) - 20:11, 21 April 2024