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From WE Computers Museum
  • ...ter" | [[The Amazing Spider-Man 2 (2014 video game)|The Amazing Spider-Man 2 DLC]] ...er-style: solid; border-width: 1px; text-align:center" | [[Crash Bandicoot 2: Cortex Strikes Back]]
    12 KB (1,276 words) - 06:50, 5 July 2023
  • ...cters alongside Capcom and Namco characters, as well as ''[[Project X Zone 2]]'', which added [[Nintendo]] characters. ...oped by [[Monolith Soft]] and published by [[Namco]] for the [[PlayStation 2]] in Japan on May 26, [[2005]].
    23 KB (2,640 words) - 09:53, 28 January 2024
  • ...-style: solid; border-width: 1px; text-align:center" | ''[[Crash Bandicoot 2: Cortex Strikes Back]]'' ...yle="border-style: solid; border-width: 1px; text-align:center" | ''[[Dino Crisis]]''
    21 KB (2,340 words) - 01:36, 27 June 2023
  • ram = 2 MB| ...der-style: solid; border-width: 1px; text-align:center" | ''[[Gran Turismo 2]]''
    34 KB (4,021 words) - 09:48, 28 January 2024
  • cpu = 3.2 GHz [[Cell Broadband Engine]]| ...Solid Snake]]'', ''[[Metal Gear Solid 2: Sons of Liberty|Metal Gear Solid 2]]'', ''[[Metal Gear Solid 3: Snake Eater|Metal Gear Solid 3]]'', ''[[Metal
    45 KB (4,769 words) - 04:24, 17 June 2023
  • num_employees = 2,832 | ...res|The Great Ace Attorney 1]]'' and ''[[The Great Ace Attorney 2: Resolve|2]]''.<br />The WEC Museum owns the [[Nintendo Switch|Switch]] version.
    65 KB (7,791 words) - 10:37, 13 December 2023
  • ...System versions of ''[[Mega Man (video game)|Mega Man]]'' and ''[[Mega Man 2]]'', and the [[Super Nintendo Entertainment System]]'' versions of ''[[Brea ...dges, ''[[Morphcat Games Collection 1]]'' and ''[[Intellivision Collection 2]]'', were delayed from May 31, 2022 to June 30, 2022.
    261 KB (28,350 words) - 07:56, 16 March 2024