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From WE Computers Museum
  • company_name = Code Mystics| company_logo = [[File:Code Mystics logo.png|80px]]|
    9 KB (1,220 words) - 03:50, 27 February 2024
  • developer = [[Code Mystics]]| It was developed by [[Code Mystics]] and published by [[Atari|Atari, S.A.]].
    70 KB (7,352 words) - 08:14, 16 March 2024
  • ...yle="border-style: solid; border-width: 1px; text-align:center" | ''[[Code Breaker]]''
    41 KB (4,738 words) - 08:21, 31 March 2024
  • ...ber 21, 2020: Transcribed Jim Storer's Lunar Landing Game [[FOCAL]] source code to the [https://github.com/WECMuseum/lunar_landing_game WEC Museum's Github | style="text-align:center" | <br />[[File:color-tv-game-block-breaker.jpg|100px]]
    18 KB (2,288 words) - 07:35, 15 February 2024
  • ...n Commando]]'', ''[[Cobra Command (1988 video game)|Cobra Command]]'', ''[[Code Name: Viper]]'', ''[[The Combatribes]]'', ''[[Commando]]'', ''[[Congo's Cap ...[[Yars' Return]]'') for [[Windows]] (digital via [[Steam]]) - developer: [[Code Mystics]], publisher: [[Atari, S.A.]]
    30 KB (4,399 words) - 22:27, 21 April 2024
  • ***[[Color TV-Game|Color TV-Game Block Breaker]] - designer: [[Nintendo Research & Development 2|Nintendo R&D2]], manufact ...nt|DLC]] ([[The Secret of Tremendous Corporation|Day One DLC hat]], source code, and soundtrack) for [[Linux]] and [[Windows]] (digital via [[Steam]]) - de
    69 KB (9,197 words) - 08:14, 16 March 2024