Indiana Jones and the Last Crusade: The Graphic Adventure: Difference between revisions

From WE Computers Museum
(Created page with "{{Infobox_Software | software_name = Indiana Jones and the Last Crusade: The Graphic Adventure| software_image = 300px| developer = Lucasfilm Games| publisher = Lucasfilm Games<br />Activision| systems = Amiga, Amiga CDTV, Atari ST, DOS, FM Towns, Linux, macOS, Mac OS, Windows| release = '''DOS, Amiga, Atari ST'''<br />July 1989...")
 
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The game was designed and led by [[Ron Gilbert]], [[Noah Falstein]], and [[David Fox]].
The game was designed and led by [[Ron Gilbert]], [[Noah Falstein]], and [[David Fox]].


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[[Category:SCUMM]]
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[[Category:ScummVM]]
[[Category:Digital items owned by WEC Museum]]

Revision as of 11:38, 18 January 2024

Indiana Jones and the Last Crusade cover.png
Indiana Jones and the Last Crusade: The Graphic Adventure
Developer Lucasfilm Games
Publisher Lucasfilm Games
Activision
Platforms Amiga, Amiga CDTV, Atari ST, DOS, FM Towns, Linux, macOS, Mac OS, Windows
Released DOS, Amiga, Atari ST
July 1989
Mac OS, FM Towns
1990
Amiga CDTV
1993
Windows
NA: July 8, 2009
Linux, macOS
December 22, 2016
Added to
Museum
Linux, macOS, Windows: June 16, 2017

Indiana Jones and the Last Crusade: The Graphic Adventure was the third game to use the SCUMM scripting utility (Script Creation Utility for Maniac Mansion).

Story

Indiana Jones has to save his kidnapped father, then to get the Holy Grail before the Nazis.

Development

The game was designed and led by Ron Gilbert, Noah Falstein, and David Fox.