Difference between revisions of "Donkey Kong (arcade game)"

From West Elmira Computers Museum
Jump to navigation Jump to search
(Created page with "{{Infobox_Software | software_name = Donkey Kong| software_image = 300px| developer = Nintendo Entertainment Analysis & Develop...")
(No difference)

Revision as of 20:58, 13 February 2020

Donkey Kong flyer.jpg
Donkey Kong
DeveloperNintendo R&D1
PublisherNintendo
SystemsArcade, Atari 2600, Atari 8-bit computers, ColecoVision, GameCube, Intellivision, iQue Player, NES Classic Edition, Nintendo 64, TI-99/4A, VIC-20
ReleasedArcade JP: July 9, 1981
Arcade NA: July 31, 1981
Arcade EU: 1981
ColecoVision: 1982
Atari 2600, Atari 8-bit, Intelivision, TI-99/4A, VIC-20 NA: 1983
Famicom JP: July 15, 1983
NES NA: June 1, 1986
NES EU: October 15, 1986
Nintendo 64 JP: April 14, 2001
GameCube JP: December 14, 2001
GameCube NA: September 15, 2002
GameCube EU: September 24, 2004
iQue Player: June 1, 2006
NES Original JP: July 28, 2012
NES Original EU: October 29, 2010
NES Original NA: October 1, 2012
GBA e-Reader WW: 2012
Famicom Mini AU/JP: November 10, 2016
NES EU/NA: November 11, 2016
Added to
museum
NES CE: June 22, 2017
Famicom Mini: August 10, 2017
TI-99/4A: February 3, 2020
Donkey Kong marquee.jpg

Donkey Kong was first released for the arcade by Nintendo in 1981. It was the first game in the Donkey Kong series. It was also the first game to feature Nintendo's mascot Mario. As such, it was brought to most of Nintendo's subsequent systems, either as ports or through emulation.

Story

Donkey Kong NES screenshot.png

An Italian-American carpenter named Mario had a pet gorilla, Donkey Kong, that captured Mario's girlfriend Pauline.

Mario then chased down Donkey Kong to several construction sites.

Each time he rescued Pauline, Donkey Kong took her up to a higher level, and Mario followed.

Eventually, Mario manages to make the beams collapse with Donkey Kong on top of them.

Unfortunately, Donkey Kong just captured Pauline again, and Mario's chase continued.

Development

Radar Scope was a hit in Japan when it was released in 1980, but when it released in North America, it sold poorly. Nintendo of America asked for a game that could be installed in the unsold Radar Scope cabinets.

Nintendo asked its designers for ideas, and Shigeru Miyamoto's idea was chosen.

Originally Miyamoto wanted to use Popeye characters, but Nintendo could not secure the rights.

The game was designed with original characters instead. The resulting game was Donkey Kong, which was a worldwide success.

Versions of the game

Donkey Kong cabinet.jpg

As the first game to feature Nintendo's mascot Mario, it has been released on many different systems, both through traditional game ports and through emulation. It was first released to arcades in 1981.

Coleco secured the rights to release the game to home video game consoles. Coleco published it on ColecoVision in 1982, and Atari 2600 and Intellivision in 1983.

Atari secured the rights to release the game to computers. Atari published it on Atari 8-bit computers, TI-99/4A, and VIC-20 in 1983.

Nintendo published the game themselves after this. Nintendo published it on Famicom in 1983 and NES in 1986. It was included as an unlockable game in Animal Forest on Nintendo 64 in Japan in 2001 and on GameCube on 2002. It was also released on the localized version, Animal Crossing, on GameCube in 2002 in North America and in Europe in 2004. The Nintendo subsidiary iQue released Animal Crossing for the iQue Player in 2006. This version included Donkey Kong as well.

Donkey Kong Original Edition, a version for the NES was released for Wii in Europe in 2012, and on Nintendo 3DS in North America and Europe in 2012. It was also released as a five-card release for the Nintendo e-Reader in 2012.

It was released on the NES Classic Edition and Famicom Mini in 2016.