Video game crash of 1983 and Hatsune Miku: Project DIVA (video game): Difference between pages

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{{Infobox_event |
{{Infobox_Software |
   name    = Video game crash of 1983|
   software_name  = Hatsune Miku: Project DIVA|
   held_by = Video game industry|
   software_image = [[File:Hatsune Miku Project DIVA cover.jpg|300px]]|
   location = Primarily in the United States|
   developer      = [[Sega]], [[Dingo (company)|Dingo]], [[Crypton Future Media]]|
   image    = [[File:Atari_2600.png|200px]]|
   publisher      = [[Sega]]|
   date    = 1983-1985|
   systems        = [[PlayStation 3|PS3]], [[PlayStation Portable|PSP]]|
   link    = N/A|
   release        = '''''Hatsune Miku: Project DIVA'''''<br />PSP JP: July 2, 2009<br /> PS3  (''[[Dreamy Theater]]'') JP: June 24, 2010<br />'''''Hatsune Miku: Project DIVA Arcade'''''<br />JP: June 23, 2010<br />JP (Version A): January 27, 2011<br />JP (Version B): July 5, 2012|
  added_to_museum = PSP: November 13, 2023|
}}
}}
The '''video game crash of 1983''', known in Japan as the '''Atari Shock''', is a large scale recession that happened in the [[video game]] industry, primarily in the United States.
'''''Hatsune Miku: Project DIVA''''' is a rhythm game developed by [[Sega]] and [[Dingo (company)|Dingo]] in conjunction with [[Hatsune Miku|Hatsune Miku's]] creator, [[Crypton Future Media]].


==Cause==
With the ''[[Hatsune Miku: Project DIVA Dreamy Theater]]'' [[software application|application]], ''Hatsune Miku: Project DIVA'' can be played by using a [[PlayStation Portable]] as a controller on [[PlayStation 3]] with upgraded visuals.
It was caused by a multitude of factors, including a lack of quality control in software releases, and an excessive amount of hardware releases.


==Recovery==
==Hatsune Miku: Project DIVA Arcade==
To combat this, when [[Nintendo]] released the [[Nintendo Entertainment System]] in North America in 1985, they had a strict set of rules that any company would have to abide by to be an official licensor and created the "Nintendo Seal of Quality" on officially licensed products.  
'''''Hatsune Miku: Project DIVA Arcade''''' is the [[arcade]] version of the game that runs on the Sega [[RingEdge]] hardware.  


[[Gail Tilden]], then the head of Nintendo's advertising department in 1983, also came up with the term [[Game Pak]] to avoid the term [[ROM cartridge]] in order to prevent reminding customers of the video game crash of 1983.
The visuals were updated on the more capable hardware and the PlayStation button symbols were laid out horizontally on the arcade panel in large buttons.


These efforts were successful and after the release of the NES, the industry continued to flourish. By the 21st century, the video game industry had become the most profitable entertainment industry in North America.
Multi-button notes were added to the gameplay, alongside hold notes, wherein the player holds down a button when "hold" is displayed on the screen to collect bonus points.


[[Category:Events]]
[[Category: Japan-exclusive video games]]
[[Category:Events in 1983]]
[[Category: Physical items owned by WEC Museum]]
[[Category: Rhythm games]]
[[Category: Video games]]
[[Category: Video games developed by Crypton Future Media]]
[[Category: Video games developed by Dingo]]
[[Category: Video games developed by Sega]]
[[Category: Video games developed in Japan]]
[[Category: Video games published by Sega]]
[[Category: Video games released in 2009]]
[[Category: Video games released in 2010]]
[[Category: Video games released on PlayStation 3]]
[[Category: Video games released on PlayStation Portable]]

Revision as of 03:24, 25 November 2023

Hatsune Miku Project DIVA cover.jpg
Hatsune Miku: Project DIVA
Developer Sega, Dingo, Crypton Future Media
Publisher Sega
Platforms PS3, PSP
Released Hatsune Miku: Project DIVA
PSP JP: July 2, 2009
PS3 (Dreamy Theater) JP: June 24, 2010
Hatsune Miku: Project DIVA Arcade
JP: June 23, 2010
JP (Version A): January 27, 2011
JP (Version B): July 5, 2012
Added to
Museum
PSP: November 13, 2023

Hatsune Miku: Project DIVA is a rhythm game developed by Sega and Dingo in conjunction with Hatsune Miku's creator, Crypton Future Media.

With the Hatsune Miku: Project DIVA Dreamy Theater application, Hatsune Miku: Project DIVA can be played by using a PlayStation Portable as a controller on PlayStation 3 with upgraded visuals.

Hatsune Miku: Project DIVA Arcade

Hatsune Miku: Project DIVA Arcade is the arcade version of the game that runs on the Sega RingEdge hardware.

The visuals were updated on the more capable hardware and the PlayStation button symbols were laid out horizontally on the arcade panel in large buttons.

Multi-button notes were added to the gameplay, alongside hold notes, wherein the player holds down a button when "hold" is displayed on the screen to collect bonus points.