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From WE Computers Museum
- ...ter" | [[The Amazing Spider-Man 2 (2014 video game)|The Amazing Spider-Man 2 DLC]] ...er-style: solid; border-width: 1px; text-align:center" | [[Crash Bandicoot 2: Cortex Strikes Back]]13 KB (1,340 words) - 03:59, 8 August 2024
- ...cters alongside Capcom and Namco characters, as well as ''[[Project X Zone 2]]'', which added [[Nintendo]] characters. ...oped by [[Monolith Soft]] and published by [[Namco]] for the [[PlayStation 2]] in Japan on May 26, [[2005]].23 KB (2,640 words) - 09:53, 28 January 2024
- ...-style: solid; border-width: 1px; text-align:center" | ''[[Crash Bandicoot 2: Cortex Strikes Back]]'' ...yle="border-style: solid; border-width: 1px; text-align:center" | ''[[Dino Crisis]]''22 KB (2,504 words) - 03:47, 8 August 2024
- ram = 2 MB| ...der-style: solid; border-width: 1px; text-align:center" | ''[[Gran Turismo 2]]''34 KB (4,031 words) - 03:56, 8 August 2024
- cpu = 3.2 GHz [[Cell Broadband Engine]]| ...e [[video game console]] by [[Sony]]. It was preceded by the [[PlayStation 2]] and was succeeded by the [[PlayStation 4]].43 KB (4,887 words) - 03:49, 8 August 2024
- num_employees = 2,832 | ...res|The Great Ace Attorney 1]]'' and ''[[The Great Ace Attorney 2: Resolve|2]]''.<br />The WEC Museum owns the [[Nintendo Switch|Switch]] version.65 KB (7,815 words) - 01:08, 17 June 2024
- ...System versions of ''[[Mega Man (video game)|Mega Man]]'' and ''[[Mega Man 2]]'', and the [[Super Nintendo Entertainment System]]'' versions of ''[[Brea ...dges, ''[[Morphcat Games Collection 1]]'' and ''[[Intellivision Collection 2]]'', were delayed from May 31, 2022 to June 30, 2022.278 KB (30,190 words) - 08:37, 7 October 2024